Entity: Parch

материал
Id [Int32]
1653
Отображаемое имя [LocaleString]
English: Parch
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
parch-legacy
Traits [ICollection`1]
Evocation
Focus
Air
Текстовое описание материала [String]
[Parch](/Spells.aspx?ID=602) <actions string="Two Actions" />

Source Gods & Magic pg. 114 2.0

Domain Dust

Cast somatic, verbal

**Range** 60 feet

Target 1 creature

**Saving Throw** Fortitude

Dry winds dehydrate a creature. The target must attempt a Fortitude save; if used on a creature with the water trait or a creature made primarily of liquid (such as many oozes), the creature uses the outcome for one degree of success worse than the result. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to parch.

Critical Success The target is unaffected.
Success The target takes a –1 status penalty to its checks and DCs for 1 round.
Failure The target takes a –1 status penalty to its checks and DCs for 1 minute.
Critical Failure The target takes a –2 status penalty to its checks and DCs for 1 minute and is dazzled as long as it has this penalty.

If a creature affected by parch drinks a liquid, such as a swig of water or a potion, the spell ends. Affected creatures that have the water trait or are made primarily of liquid, as well as affected creatures that can’t drink, can end the effect as a two-action activity, which has the concentrate trait.


Heightened (4th) You can target up to 4 creatures.

========== [range] ==========

60

========== [range_raw] ==========

60 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

Dust

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Dry winds dehydrate a creature.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Fortitude

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-602 Suffix: /Spells.aspx?ID=602
Sources [ICollection`1]
Gods & Magic (pg. 114 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1653
Level [Int32]
1
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
60
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
Воздух (Air)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)