Entity: Precious Metals

материал
Id [Int32]
2234
Отображаемое имя [LocaleString]
English: Precious Metals
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
precious-metals
Traits [ICollection`1]
Manipulate
Uncommon
Metal
Focus
Cleric
Текстовое описание материала [String]
[Precious Metals](/Spells.aspx?ID=1851) <actions string="Single Action" />

Source Player Core pg. 381 2.0

Domain Wealth

**Range** touch

Target 1 metal shield or weapon, 1 suit of metal armor, or up to 1 Bulk of metal material (such as coins or metal-tipped ammunition)

Duration 1 minute


Your deity blesses base metals to transform them into precious materials. The metal in the target transforms from its normal metal into cold iron, copper, gold, iron, silver, or steel. If the spell's rank is 8th or higher, add adamantine and dawnsilver to the options. If you transform an object into copper, gold, or silver, its Hardness is reduced to 1. Otherwise, its Hardness is increased to 10 if it was lower. An item transmuted in this way deals damage according to its new material. For example, a steel sword transmuted to cold iron would deal additional damage to a creature with a weakness to cold iron. It can have other effects of the new material at the GM's discretion.

This change is clearly magical and temporary, so the item's monetary value doesn't change; you couldn't transmute copper coins to gold and use them to purchase something.


Heightened (+1) If you increase the Hardness of the object, the new Hardness is 2 higher.

========== [range] ==========

0

========== [range_raw] ==========

touch

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

Wealth

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Your deity blesses base metals to transform them into precious materials.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1851 Suffix: /Spells.aspx?ID=1851
Sources [ICollection`1]
Player Core (pg. 381 2.0) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2234
Level [Int32]
4
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Одно действие (SingleAction)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
0
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
Металл (Metal)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 metal shield or weapon, 1 suit of metal armor, or up to 1 Bulk of metal material (such as coins or metal-tipped ammunition)
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)