Entity: Regenerate

материал
Id [Int32]
1701
Отображаемое имя [LocaleString]
English: Regenerate
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
regenerate-legacy
Traits [ICollection`1]
Necromancy
Positive
Healing
Vitality
Текстовое описание материала [String]
[Regenerate](/Spells.aspx?ID=248) <actions string="Two Actions" />

Source Core Rulebook pg. 363 4.0

Traditions Divine, Primal

Cast somatic, verbal

**Range** touch

Target 1 willing living creature

Duration 1 minute


An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its dying condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its wounded value becomes 4 or higher, it stays unconscious until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn.

Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.


Heightened (9th) The regeneration increases to 20.

========== [range] ==========

0

========== [range_raw] ==========

touch

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Cause a creature to heal over time, regrow organs, and reattach body parts.

========== [tradition_markdown] ==========

Divine, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-248 Suffix: /Spells.aspx?ID=248
Sources [ICollection`1]
Core Rulebook (pg. 363 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1701
Level [Int32]
7
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
0
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 willing living creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)