Entity: Remember the Lost

материал
Id [Int32]
1283
Отображаемое имя [LocaleString]
English: Remember the Lost
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
remember-the-lost-legacy
Traits [ICollection`1]
Divination
Mental
Focus
Текстовое описание материала [String]
[Remember the Lost](/Spells.aspx?ID=625) <actions string="Two Actions" />

Source Gods & Magic pg. 119 2.0

PFS Note For the purposes of Society play, remove the final sentence of remember the lost which states “A creature that truly knows no one who died with any sort of grievance to that creature is immune to this effect.”

Domain Vigil

Cast somatic, verbal

Area 30-foot-radius emanation centered on you

**Saving Throw** [basic](/Rules.aspx?ID=329) Will

You call upon the lost and forgotten, assailing your foes’ minds with the memories of those who died with a grievance toward them. Enemies in the area take 6d6 mental damage (basic Will save) and are frightened 1 on a critical failure. If you know the names of anyone murdered or grievously wronged by an enemy in the area, you can chant those victims’ names when you cast the spell to improve the clarity of the visions, increasing the damage to the corresponding enemy from 6d6 to 6d10; you can do so for multiple enemies if you know victims of each enemy. The visions are personal to each foe in the area, and you can’t use this spell to discern a murderer by guessing a name. A creature that truly knows no one who died with any sort of grievance to that creature is immune to this effect.


Heightened (+1) The damage increases by 2d6 (or 2d10 to an enemy when you name a specific victim).

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Vigil

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You call upon the lost and forgotten, assailing your foes’ minds with the memories of those who died with a grievance toward them.

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basic Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-625 Suffix: /Spells.aspx?ID=625
Sources [ICollection`1]
Gods & Magic (pg. 119 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1283
Level [Int32]
4
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)