Entity: Remove Paralysis
материал
- Id [Int32]
- 1706
- Отображаемое имя [LocaleString]
- English: Remove Paralysis
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- remove-paralysis
- Traits [ICollection`1]
-
Necromancy
Healing - Текстовое описание материала [String]
-
[Remove Paralysis](/Spells.aspx?ID=253) Source Core Rulebook pg. 363 4.0
Traditions Divine, Occult, Primal
**Range** touch
Target 1 creature
A surge of energy frees a paralyzed creature. You can attempt to counteract a single effect imposing the paralyzed condition on the target. This does not cure someone who is paralyzed from some natural state or effect, such as paralysis caused by non-magical wounds or toxins.
Heightened (6th) The spell's range increases to 30 feet, and you can target up to 10 creatures.
========== [range] ==========
0
========== [range_raw] ==========
touch
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
Free a creature from paralysis.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-253 Suffix: /Spells.aspx?ID=253
- Sources [ICollection`1]
- Core Rulebook (pg. 363 4.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1706
- Level [Int32]
- 2
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- 0
- Традиции заклинания [SpellTradition[]]
-
Сакральная традиция (Divine)
Оккультная традиция (Occult)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 creature
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)