Entity: Safe Passage

материал
Id [Int32]
1364
Отображаемое имя [LocaleString]
English: Safe Passage
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
safe-passage-legacy
Traits [ICollection`1]
Abjuration
Текстовое описание материала [String]
[Safe Passage](/Spells.aspx?ID=712) <actions string="Three Actions" />

Source Advanced Player's Guide pg. 224 2.0

Traditions Arcane, Divine, Primal

Spell Lists Elemental

Cast material, somatic, verbal

**Range** touch

Area 10-foot-wide, 10-foot-tall, 60-foot-long section of terrain

Duration sustained up to 1 minute


You repel dangers from all around you, making passage through the chosen area safe for a brief amount of time. Anyone passing through the area gains the following benefits against harmful effects of the terrain and environment, including environmental damage, hazardous terrain, and hazards in the area. The spell grants a +2 status bonus to AC and saves against such effects, and resistance 5 to all damage from such effects. Furthermore, the spell prevents anything in the area that's prone to collapse, such as a rickety bridge or an unstable ceiling, from collapsing, except under extreme strain that would collapse a normal structure of its type.

Safe passage protects only against harm, not inconvenience, and it doesn't reduce difficult terrain, remove the concealed condition caused by precipitation, or the like, nor does it protect against creatures within the spell's area.


Heightened (5th) The granted resistance increases to 10, and the area can be 120 feet long.

Heightened (8th) The granted resistance increases to 15, and the area can be 500 feet long.

========== [range] ==========

0

========== [range_raw] ==========

touch

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Make an area safe to move through.

========== [tradition_markdown] ==========

Arcane, Divine, Primal, Elemental

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-712 Suffix: /Spells.aspx?ID=712
Sources [ICollection`1]
Advanced Player's Guide (pg. 224 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1364
Level [Int32]
3
Фокус? [Boolean]
False
Количество действий [ActionEnum]
ThreeActions
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
0
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементная традиция (Elemental)
Элементы заклинания [ElementEnum[]]
Универсальный элемент (Universal)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)