Entity: Sea Surge

материал
Id [Int32]
1292
Отображаемое имя [LocaleString]
English: Sea Surge
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
sea-surge
Traits [ICollection`1]
Evocation
Uncommon
Water
Текстовое описание материала [String]
[Sea Surge](/Spells.aspx?ID=638) <actions string="Two Actions" />

May contain spoilers from Extinction Curse

Source Pathfinder #151: The Show Must Go On pg. 78

Traditions Arcane, Primal

Cast somatic, verbal

Duration until the start of your next turn


You slap or stomp on a nearby solid or liquid surface, sending a surge of water rushing away from you. The water forms a flat, 5-foot-thick, 10-foot-high wall of water between 5 and 15 feet wide (you decide). It moves 60 feet in a direction of your choice along the struck surface, extinguishing all non-magical fires, carrying along unattended objects of 1 Bulk or less, and pushing larger objects. The wave moves another 60 feet in the same direction at the start of your next turn, then vanishes. Large or smaller creatures in the area or that enter the area the wave moves through must attempt a Fortitude save.

Success The creature is unaffected.
Failure The creature is knocked prone. If the creature was Swimming, it gets a critical failure instead.
Critical Failure The creature is pushed 20 feet in the wave’s direction, is knocked prone, and takes 3d6 bludgeoning damage.

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You slap or stomp on a nearby solid or liquid surface, sending a surge of water rushing away from you.

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Arcane, Primal

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Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-638 Suffix: /Spells.aspx?ID=638
Sources [ICollection`1]
Pathfinder #151: The Show Must Go On (pg. 78)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1292
Level [Int32]
2
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
Вода (Water)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)