Entity: Seal Fate
материал
- Id [Int32]
- 2400
- Отображаемое имя [LocaleString]
- English: Seal Fate
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- seal-fate
- Traits [ICollection`1]
-
Manipulate
Concentrate
Curse
Death - Текстовое описание материала [String]
-
[Seal Fate](/Spells.aspx?ID=2024) Source Player Core 2 pg. 251 1.1
Traditions Arcane, Divine, Occult
Bloodline Aesir
**Range** touch
Target 1 living creature
**Defense** Fortitude
Duration varies
You utter a curse that a creature will meet a certain end—a death by freezing, stabbing, or another means you devise. Choose one type of damage from the following list: acid, bludgeoning, cold, electricity, fire, piercing, slashing, sonic, or void. The effect is based on the target's Fortitude save.
Critical Success The target is unaffected.
Success The target gains weakness 2 to the chosen damage type until the end of your next turn.
Failure As success, but the duration is 1 minute. If the creature is reduced to 0 Hit Points by the chosen damage and its level is 7 or less, it dies.
Critical Failure As failure, but the duration is unlimited.
Heightened (+2) The weakness increases by 1, and the maximum level of creature that can be automatically killed increases by 4.
========== [range] ==========
0
========== [range_raw] ==========
touch
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
Curse a creature to be harmed by a type of damage.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
Fortitude
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-2024 Suffix: /Spells.aspx?ID=2024
- Sources [ICollection`1]
- Player Core 2 (pg. 251 1.1) [Remaster]
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 2400
- Level [Int32]
- 4
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- 0
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Оккультная традиция (Occult) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 living creature
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)