Entity: Seashell of Stolen Sound

материал
Id [Int32]
1043
Отображаемое имя [LocaleString]
English: Seashell of Stolen Sound
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
seashell-of-stolen-sound
Traits [ICollection`1]
Divination
Sonic
Текстовое описание материала [String]
[Seashell of Stolen Sound](/Spells.aspx?ID=993) <actions string="Reaction" />

Source Secrets of Magic pg. 127 2.0

Traditions Arcane, Occult, Primal

Deity Seramaydiel

Cast focus, verbal

Trigger A creature within range begins to make a sound.

**Range** 30 feet

Duration until your next daily preparations


You store a sound in a seashell to use as you will: the last words of a loved one, a dragon's mighty roar, the compromising conversation between two powerful diplomats, or even more strange and secret. As part of Casting this Spell, you must present an unbroken seashell. When you Cast the Spell, magic swirls around the triggering creature, copying the sounds they make, as well as any background noise, for the next minute and storing them in the seashell.

You or another creature can then play the sound back from the seashell during the spell's duration by Interacting with the seashell, but once the sounds have been played back, the seashell shatters and the spell ends.

As normal for spells with a duration until your next daily preparations, you can choose to continue expending the spell slot to prolong the duration of an existing seashell of stolen sound for another day. While the spell faithfully copies the sounds around the target, it doesn't reproduce any special auditory or sonic effects of the sound.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

Seramaydiel

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Copy a sound in a magical seashell.

========== [tradition_markdown] ==========

Arcane, Occult, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-993 Suffix: /Spells.aspx?ID=993
Sources [ICollection`1]
Secrets of Magic (pg. 127 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1043
Level [Int32]
1
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Reaction
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Оккультная традиция (Occult)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
English: A creature within range begins to make a sound.
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)