Entity: Shared Nightmare

материал
Id [Int32]
1510
Отображаемое имя [LocaleString]
English: Shared Nightmare
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
shared-nightmare-legacy
Traits [ICollection`1]
Enchantment
Incapacitation
Mental
Uncommon
Focus
Cleric
Emotion
Текстовое описание материала [String]
[Shared Nightmare](/Spells.aspx?ID=451) <actions string="Two Actions" />

Source Core Rulebook pg. 396 4.0

Domain Nightmares

Cast somatic, verbal

**Range** 30 feet

Target 1 creature

**Saving Throw** Will

Duration varies


Merging minds with the target, you swap disorienting visions from one another's nightmares. One of you will become confused, but which it'll be depends on the target's Will save.

Critical Success You are confused for 1 round.
Success At the start of your next turn, you spend your first action with the confused condition, then act normally.
Failure As success, but the target is affected instead of you, spending its first action each turn confused. The duration is 1 minute.
Critical Failure The target is confused for 1 minute.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

Nightmares

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Merging minds with the target, you swap disorienting visions from one another’s nightmares.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-451 Suffix: /Spells.aspx?ID=451
Sources [ICollection`1]
Core Rulebook (pg. 396 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1510
Level [Int32]
4
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)