Entity: Soothing Mist

материал
Id [Int32]
2252
Отображаемое имя [LocaleString]
English: Soothing Mist
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
soothing-mist
Traits [ICollection`1]
Positive
Healing
Manipulate
Ranger
Uncommon
Vitality
Focus
Concentrate
Текстовое описание материала [String]
[Soothing Mist](/Spells.aspx?ID=1869) <actions string="Two Actions" />

Source Player Core pg. 383 2.0

**Range** 30 feet

Target 1 willing living creature or 1 undead creature


You call forth a magical mist that envelops a creature. The mist restores 2d8 Hit Points to a target living creature and ends one source of persistent acid, bleed, fire, poison, or void damage affecting it. If the creature is taking persistent damage from multiple sources, you select which one is removed. Against an undead target, you deal 2d8 vitality damage (basic Fortitude save); if it fails the save, it also takes 2 persistent vitality damage.


Heightened (+1) The amount of healing (or damage to an undead target) increases by 1d8, and the persistent vitality damage to an undead creature increases by 1.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

You call forth a magical mist that envelops a creature.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1869 Suffix: /Spells.aspx?ID=1869
Sources [ICollection`1]
Player Core (pg. 383 2.0) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2252
Level [Int32]
2
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 willing living creature or 1 undead creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)