Entity: Spirit Song
материал
- Id [Int32]
- 1756
- Отображаемое имя [LocaleString]
- English: Spirit Song
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- spirit-song-legacy
- Traits [ICollection`1]
-
Necromancy
Force - Текстовое описание материала [String]
-
[Spirit Song](/Spells.aspx?ID=303) Source Core Rulebook pg. 372 4.0
Tradition Occult
Bloodline Psychopomp
Area 60-foot cone
**Saving Throw** [basic](/Rules.aspx?ID=329) Fortitude
Your eldritch song sends pulsing waves of ethereal energy to attack creatures' spirits in the area, dealing 18d6 force damage. Because spirit song affects creatures' spirits, it can damage a target projecting its consciousness (such as via project image) or possessing another creature even if the target's body is elsewhere. The vibrating waves of spiritual song penetrate into, but not through, solid barriers, damaging incorporeal creatures hiding in solid objects in the area but not passing onward to damage creatures in other rooms. Possessed creatures aren't harmed by the song. The song doesn't harm creatures that have no spirit, such as constructs.
Heightened (+1) The damage increases by 2d6.
========== [range] ==========
========== [range_raw] ==========
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
Sing an eldritch song that damages any creature that has a spirit.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
basic Fortitude
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-303 Suffix: /Spells.aspx?ID=303
- Sources [ICollection`1]
- Core Rulebook (pg. 372 4.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1756
- Level [Int32]
- 8
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- -1
- Традиции заклинания [SpellTradition[]]
- Оккультная традиция (Occult)
- Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- null
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- [not implemented]
- SpellDefenses [ICollection`1]
- (empty)