Entity: Spiritual Attunement
материал
- Id [Int32]
- 1051
- Отображаемое имя [LocaleString]
- English: Spiritual Attunement
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- spiritual-attunement
- Traits [ICollection`1]
-
Abjuration
Uncommon - Текстовое описание материала [String]
-
[Spiritual Attunement](/Spells.aspx?ID=1001) Source Secrets of Magic pg. 130 2.0
Duration 1 minute
You attune yourself to a spiritual plane of the Outer Sphere (see sidebar), connecting your spirit without fully transporting to it. Your Strikes and spells gain the alignment traits of the plane you chose, which deals additional damage to creatures with a weakness to either of those alignment traits. Furthermore, the plane protects you from energy of the alignments that oppose the plane. You gain resistance 5 to damage of the alignments that oppose those of your chosen plane. For example, if you chose Heaven, your Strikes would gain the good and lawful traits, and you would gain resistance to chaotic and evil. If you choose the Boneyard, the resistance is to negative and positive damage instead.
Heightened (+2) The resistance increases by 5.
The Outer Sphere The nine main planes of the Outer Sphere are the homes of many deities, [celestials](/Traits.aspx?ID=23), [monitors](/Traits.aspx?ID=111), and [fiends](/Traits.aspx?ID=70). Their names, along with their alignments, are: [Heaven](/Planes.aspx?ID=17) (LG), [Nirvana](/Planes.aspx?ID=20) (NG), [Elysium](/Planes.aspx?ID=16) (CG), [Axis](/Planes.aspx?ID=14) (LN), the [Boneyard](/Planes.aspx?ID=15) (N), the [Maelstrom](/Planes.aspx?ID=19) (CN), [Hell](/Planes.aspx?ID=18) (LE), [Abaddon](/Planes.aspx?ID=12) (NE), and the [Abyss](/Planes.aspx?ID=13) (CE).========== [range] ==========
========== [range_raw] ==========
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
Attune to an aligned plane to protect yourself and harm creatures opposed to that plane.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-1001 Suffix: /Spells.aspx?ID=1001
- Sources [ICollection`1]
- Secrets of Magic (pg. 130 2.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1051
- Level [Int32]
- 4
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- 60
- Дальность заклинания [Int32]
- -1
- Традиции заклинания [SpellTradition[]]
-
Сакральная традиция (Divine)
Оккультная традиция (Occult) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- null
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)