Entity: Strange Geometry

материал
Id [Int32]
1371
Отображаемое имя [LocaleString]
English: Strange Geometry
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
strange-geometry-legacy
Traits [ICollection`1]
Illusion
Текстовое описание материала [String]
[Strange Geometry](/Spells.aspx?ID=719) <actions string="Three Actions" />

Source Advanced Player's Guide pg. 226 2.0

Tradition Occult

Deities Cthulhu, Suyuddha, The Enlightened Scholar's Path

Cast material, somatic, verbal

**Range** 60 feet

Area 4 cubes, each 10 feet on a side

**Saving Throw** Will

Duration 1 minute


You cause the areas to appear to swell, bend, and break, twisting together in a bizarre spatial geometry. The cubes of the spell's area can't be adjacent to one another. A creature must attempt a Will save if it's in one of the cubes when you Cast the Spell, or if it later enters one of the areas, with the following effects. A creature interacting with the illusion can also attempt a Will save to disbelieve the illusion, as normal.

Success The creature disbelieves the illusion.
Failure All terrain in the cubes is difficult terrain for the creature, including the air if the creature is flying, walls if it's climbing, and so on. When the creature would exit one of the cubes, it exits from one randomly determined by the GM. This is a teleportation effect. It can exit from any edge of that cube it chooses. When selecting a random cube, the GM excludes any that don't match the creature's terrain; for instance, if the creature were exiting along the ground, the GM would exclude any cube that didn't have an exit on the ground.

========== [range] ==========

60

========== [range_raw] ==========

60 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

Cthulhu, Suyuddha, The Enlightened Scholar's Path

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Confoundingly warp spatial geometry, making passage difficult and destinations unpredictable.

========== [tradition_markdown] ==========

Occult

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-719 Suffix: /Spells.aspx?ID=719
Sources [ICollection`1]
Advanced Player's Guide (pg. 226 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1371
Level [Int32]
5
Фокус? [Boolean]
False
Количество действий [ActionEnum]
ThreeActions
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
60
Традиции заклинания [SpellTradition[]]
Оккультная традиция (Occult)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)