Entity: Summon Animal

материал
Id [Int32]
1769
Отображаемое имя [LocaleString]
English: Summon Animal
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
summon-animal-legacy
Traits [ICollection`1]
Conjuration
Текстовое описание материала [String]
[Summon Animal](/Spells.aspx?ID=316) <actions string="Three Actions" />

Source Core Rulebook pg. 375 4.0

Traditions Arcane, Primal

Deities Anogetz, Atrogine, Baphomet, Chamidu, Etaris, Green Faith, Lao Shu Po, Rowdrosh, Sicva

Cast material, somatic, verbal

**Range** 30 feet

Duration sustained up to 1 minute


You conjure an animal to fight for you. You summon a common creature that has the animal trait and whose level is –1, such as those below. Heightening the spell increases the maximum level of creature you can summon.


Heightened (2nd) Level 1.

Heightened (3rd) Level 2.

Heightened (4th) Level 3.

Heightened (5th) Level 5.

Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

The Summon Trait Spells with the summon trait can conjure creatures, typically ones with a particular trait. Such creatures can be found in Monster Core and similar books. Unless noted otherwise, the creature must be common, it gains the summoned trait (page 301), and it must appear in an unoccupied space in range large enough to contain it. The highest level of creature the spell can summon depends on the rank of the spell, as listed below. The spell can still summon a creature of a lower level if you so choose. These rules apply only to spells that have the summon trait; other spells that call or conjure items or beings but that don’t have the trait, like summon instrument, work as explained in the spell.

Summon Levels

**Spell Rank****Maximum Creature Level**
1st-1
2nd1
3rd2
4th3
5th5
6th7
7th9
8th11
9th13
9th15

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

Anogetz, Atrogine, Baphomet, Chamidu, Etaris, Green Faith, Lao Shu Po, Rowdrosh, Sicva

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Conjure an animal to fight on your behalf.

========== [tradition_markdown] ==========

Arcane, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-316 Suffix: /Spells.aspx?ID=316
Sources [ICollection`1]
Core Rulebook (pg. 375 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1769
Level [Int32]
1
Фокус? [Boolean]
False
Количество действий [ActionEnum]
ThreeActions
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)