Entity: Swamp of Sloth

материал
Id [Int32]
2073
Отображаемое имя [LocaleString]
English: Swamp of Sloth
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
swamp-of-sloth
Traits [ICollection`1]
Manipulate
Uncommon
Sorcerer
Focus
Concentrate
Olfactory
Текстовое описание материала [String]
[Swamp of Sloth](/Spells.aspx?ID=2097) <actions string="Single Action to Three Actions" />

Source Player Core 2 pg. 263 1.1

Bloodline Demonic

**Range** 120 feet

Area 5-foot burst or more

**Defense** [basic](/Rules.aspx?ID=2297) Fortitude

Duration 1 minute


Ground in the area turns swampy and fetid. The area is difficult terrain. The sludge at the bottom of the morass animates into diminutive sludge beasts that have a demonic appearance. These don't function as normal creatures, but they swarm over creatures in the swamp and exude a noxious stench. The swamp deals 1d6 poison damage to creatures that end their turn in the area (basic Fortitude save). For each additional action you use when Casting the Spell, increase the burst's radius by 5 feet.


Heightened (+2) The damage increases by 1d6, and the initial radius increases by 5 feet.

========== [range] ==========

120

========== [range_raw] ==========

120 feet

========== [bloodline_markdown] ==========

Demonic

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Ground in the area turns swampy and fetid.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

basic Fortitude

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-2097 Suffix: /Spells.aspx?ID=2097
Sources [ICollection`1]
Player Core 2 (pg. 263 1.1) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2073
Level [Int32]
3
Фокус? [Boolean]
True
Количество действий [ActionEnum]
SingleActionToThreeActions
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
120
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)