Entity: Time Beacon
материал
- Id [Int32]
- 1643
- Отображаемое имя [LocaleString]
- English: Time Beacon
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- time-beacon-legacy
- Traits [ICollection`1]
- Divination
- Текстовое описание материала [String]
-
[Time Beacon](/Spells.aspx?ID=592) Source Gods & Magic pg. 111 2.0
Deities Shyka, Yog-Sothoth
Cast material
Duration until the end of your turn
You create a beacon in time, intending to return to it if things go wrong. You can cast time beacon on only your turn. Keep careful track of everything that happens this turn after you cast time beacon. At the end of your turn, you can choose to rewind time back to just after you cast time beacon, removing all effects of your turn since then. Curses, traps, and other harmful effects that happen during your turn might prevent you from returning to the beacon if they are powerful enough. If you suffered any harmful effects during your turn after casting time beacon, to return to your beacon, time beacon attempts a counteract check against each such effect. If it fails at any of these checks, you can't return. After returning to the time beacon, the spell ends.
========== [range] ==========
========== [range_raw] ==========
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
You create a beacon in time, intending to return to it if things go wrong.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-592 Suffix: /Spells.aspx?ID=592
- Sources [ICollection`1]
- Gods & Magic (pg. 111 2.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1643
- Level [Int32]
- 7
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Одно действие (SingleAction)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- -1
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Оккультная традиция (Occult) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- null
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)