Entity: Vital Beacon

материал
Id [Int32]
2526
Отображаемое имя [LocaleString]
English: Vital Beacon
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
vital-beacon
Traits [ICollection`1]
Positive
Healing
Manipulate
Vitality
Concentrate
Текстовое описание материала [String]
[Vital Beacon](/Spells.aspx?ID=1743) <actions string="" />

Source Player Core pg. 366 2.0

Traditions Divine, Primal

Cast 1 minute

Duration until your next daily preparations


Vitality radiates outward from you, allowing others to supplicate and receive healing. Once per round, either you or an ally can use an Interact action to supplicate and lay hands upon you to regain Hit Points. Each time the beacon heals someone, it decreases in strength. It restores 4d10 Hit Points to the first creature, 4d8 Hit Points to the second, 4d6 Hit Points to the third, and 4d4 Hit Points to the fourth, after which the spell ends. You can have only one vital beacon active at a time.


Heightened (+1) The beacon restores one additional die of HP each time it heals, using the normal die size for that step.

========== [range] ==========

========== [range_raw] ==========

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Radiate vitality that heals creatures that touch you.

========== [tradition_markdown] ==========

Divine, Primal

========== [patron_theme_markdown] ==========

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Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1743 Suffix: /Spells.aspx?ID=1743
Sources [ICollection`1]
Player Core (pg. 366 2.0) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2526
Level [Int32]
4
Фокус? [Boolean]
False
Количество действий [ActionEnum]
OneMinute
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)