Entity: Vital Beacon

материал
Id [Int32]
1812
Отображаемое имя [LocaleString]
English: Vital Beacon
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
vital-beacon-legacy
Traits [ICollection`1]
Necromancy
Positive
Healing
Vitality
Текстовое описание материала [String]
[Vital Beacon](/Spells.aspx?ID=359) <actions string="" />

Source Core Rulebook pg. 382 4.0

Traditions Divine, Primal

Bloodline Nymph

Cast 1 minute (somatic, verbal)

Duration until your next daily preparations


Vitality radiates outward from you, allowing others to supplicate and receive healing. Once per round, either you or an ally can use an Interact action to supplicate and lay hands upon you to regain Hit Points. Each time the beacon heals someone, it decreases in strength. It restores 4d10 Hit Points to the first creature, 4d8 Hit Points to the second, 4d6 Hit Points to the third, and 4d4 Hit Points to the fourth, after which the spell ends. You can have only one vital beacon active at a time.


Heightened (+1) The beacon restores one additional die of Hit Points each time it heals, using the same die size as the others for that step.

========== [range] ==========

========== [range_raw] ==========

========== [bloodline_markdown] ==========

Nymph

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Radiate vitality that heals creatures that touch you.

========== [tradition_markdown] ==========

Divine, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-359 Suffix: /Spells.aspx?ID=359
Sources [ICollection`1]
Core Rulebook (pg. 382 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1812
Level [Int32]
4
Фокус? [Boolean]
False
Количество действий [ActionEnum]
OneMinute
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)