Entity: Vitality Lash

материал
Id [Int32]
2527
Отображаемое имя [LocaleString]
English: Vitality Lash
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
vitality-lash
Traits [ICollection`1]
Positive
Manipulate
Vitality
Cantrip
Concentrate
Текстовое описание материала [String]
[Vitality Lash](/Spells.aspx?ID=1744) <actions string="Two Actions" />

Source Player Core pg. 366 2.0

Traditions Divine, Primal

Mystery Life

**Range** 30 feet

Target 1 creature that is undead or otherwise has void healing

**Defense** basic Fortitude

You demolish the target's corrupted essence with energy from Creation's Forge. You deal 2d6 vitality damage with a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 until the start of your next turn.


Heightened (+1) The damage increases by 1d6.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

Life

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Damage and weaken the undead with vital energy.

========== [tradition_markdown] ==========

Divine, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

basic Fortitude

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1744 Suffix: /Spells.aspx?ID=1744
Sources [ICollection`1]
Player Core (pg. 366 2.0) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2527
Level [Int32]
0
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 creature that is undead or otherwise has void healing
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)