Entity: Wall of Water

материал
Id [Int32]
3029
Отображаемое имя [LocaleString]
English: Wall of Water
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
wall-of-water
Traits [ICollection`1]
Conjuration
Water
Текстовое описание материала [String]
[Wall of Water](/Spells.aspx?ID=1028) <actions string="Three Actions" />

Source Secrets of Magic pg. 139 2.0

Traditions Arcane, Primal

Cast material, somatic, verbal

**Range** 120 feet

Duration 1 minute


Raising your hand in the air, you call a massive wave onto the battlefield. The wall stays upright in a straight line that is 60 feet long, 10 feet high, and 5 feet thick.

Any non-magical fires within the wall of water's area that are its size or smaller are put out instantly. It also attempts to counteract any magical fires in its area. Both of these effects happen when the spell is cast and whenever a fire enters the wall's area. If the wall fails to counteract a given fire, it can't counteract that fire for the duration of the spell.

Bludgeoning or slashing projectiles can't pass through the wall, and piercing projectiles have their range increments halved if they pass through the wall. A creature traversing the wall of water needs to Swim through. The rules of aquatic combat apply to creatures traversing the wall of water, targeting creatures within the wall, or passing through the wall. For instance, a bludgeoning or slashing melee attack targeting a creature in the wall would take a –2 circumstance penalty.

========== [range] ==========

120

========== [range_raw] ==========

120 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Create a wall of water, forcing foes to swim through.

========== [tradition_markdown] ==========

Arcane, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1028 Suffix: /Spells.aspx?ID=1028
Sources [ICollection`1]
Secrets of Magic (pg. 139 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
3029
Level [Int32]
3
Фокус? [Boolean]
False
Количество действий [ActionEnum]
ThreeActions
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
120
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
Вода (Water)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)