Entity: Warding Aggression

материал
Id [Int32]
3030
Отображаемое имя [LocaleString]
English: Warding Aggression
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
warding-aggression
Traits [ICollection`1]
Abjuration
Текстовое описание материала [String]
[Warding Aggression](/Spells.aspx?ID=1029) <actions string="Two Actions" />

Source Secrets of Magic pg. 140 2.0

Traditions Arcane, Divine, Primal

Cast somatic, verbal

Duration up to 1 minute


You channel a magical ward through your attack and attempt to plant it on a foe. This ward increases your defenses against that foe, as long as you keep attacking that foe to maintain it. Make a melee Strike with a weapon or unarmed attack against a foe. In addition to the normal effects of the Strike, it has the effects below. Warding aggression ends if the foe you attacked dies or at the end of any turn in which you didn't hit that foe with a melee Strike.

Critical Success You gain a +3 status bonus to AC against the foe for 1 round and a +2 status bonus to AC against the foe for the remaining duration.
Success You gain a +2 status bonus to AC against the foe.
Failure You gain a +1 status bonus to AC against the foe.
Critical Failure You gain no additional effect.

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Strike an enemy to improve your defense against it, and extend the spell with further attacks.

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Arcane, Divine, Primal

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Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1029 Suffix: /Spells.aspx?ID=1029
Sources [ICollection`1]
Secrets of Magic (pg. 140 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
3030
Level [Int32]
3
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)