Entity: Wildfire

материал
Id [Int32]
3060
Отображаемое имя [LocaleString]
English: Wildfire
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
wildfire-legacy
Traits [ICollection`1]
Conjuration
Uncommon
Focus
Druid
Fire
Текстовое описание материала [String]
[Wildfire](/Spells.aspx?ID=1059) <actions string="Two Actions" />

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Source Secrets of Magic pg. 201 2.0, Rage of Elements pg. 61 2.0

Cast somatic, verbal

**Range** 30 feet

Area 10-foot burst

**Saving Throw** Reflex

Duration sustained up to 1 minute


A thin layer of ash and flame covers the ground in the area. The area becomes hazardous terrain. A creature that moves on the ground through the area takes 1 fire damage for every square of that area it moves into. A creature that ends its turn in the area must succeed at a Reflex save or take 1 persistent fire damage.

Each time you sustain this spell, the radius of the burst increases by 5 feet.


Heightened (+2) Increase the damage and persistent damage by 1.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

A thin layer of ash and flame covers the ground in the area.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Reflex

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1059 Suffix: /Spells.aspx?ID=1059
Sources [ICollection`1]
Secrets of Magic (pg. 201 2.0, [Rage of Elements](/Sources.aspx?ID=205) pg. 61 2.0)
Rage of Elements (pg. 201 2.0, [Rage of Elements](/Sources.aspx?ID=205) pg. 61 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
3060
Level [Int32]
1
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
Огонь (Fire)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)