Entity: Ancestors
материал
- Id [Int32]
- 14066
- Отображаемое имя [LocaleString]
- English: Ancestors
- Тип материала [EntityType]
- Подкласс (Subclass)
- Часть имени в URL [String]
- ancestors
- Traits [ICollection`1]
- (empty)
- Текстовое описание материала [String]
-
[Ancestors](/Mysteries.aspx?ID=12) Source Player Core 2 pg. 135 1.1
PFS Note Any deities or character options which grant the dreaming potential spell instead grant illusory scene.
The voices of generations past speak to you, and you hear their words. You might resent the constant interruption, or you might revere the spirits of those who came before. Perhaps you hail from a culture with strong ancestral traditions, such as the Shoanti Skoan-Quah (Skull Clan), a traditional dwarven community that worships Torag’s family pantheon, or a group that reveres Erastil or Pharasma. You might commune with powerful psychopomps who shepherd souls to the afterlife, with the River of Souls itself, or with those spirits who have become trapped outside of the great cycle of spiritual rebirth. You learn from their whispers and the fragments of their memories, but opening your mind to their knowledge and experience also allows them to meddle in your worldly affairs.
Mystery Skill Society
Granted Spells
- Cantrip Guidance
- 1st Ill Omen
- 2nd Ghostly Carrier
- 5th Dreaming Potential
Initial Revelation Spell Ancestral Touch
Advanced Revelation Spell Ancestral Defense
Greater Revelation Spell Ancestral Form
Related Domains Death, Duty, Family, Soul
Oracle Feat Whispers of Weakness
Curse of Ancestral Meddling The ancestral spirits you commune with haunt you and meddle with your belongings and actions, either out of a wellintentioned (but ultimately detrimental) attempt to assist you, as punishment for your audacity in circumventing the traditional means of achieving divine power, for their own amusement, or a mixture of the above. When you have the cursebound condition, you are clumsy with a value equal to your cursebound value as the spirits of your ancestors temporarily possess you and vie for control in your mind, hindering your movements.
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: mystery-12 Suffix: /Mysteries.aspx?ID=12
- Sources [ICollection`1]
- Player Core 2 (pg. 135 1.1) [Remaster]
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Подкласс
- Идентификатор [Int32]
- 14066
- Группа подклассов [SubclassGroup]
- null
- Дополнительная информация [LocaleString]
- English:
- Extra [String]
- {"domain":["Death","Duty","Family","Soul"],"skill_markdown":"[Society](/Skills.aspx?ID=47)"}
- Entities [ICollection`1]
-
Ancestral Touch
Ancestral Defense
Ancestral Form
Dreaming Potential
Ghostly Carrier
Guidance
Ill Omen - Trainings [ICollection`1]
- (empty)