Entity: Mastermind

материал
Id [Int32]
14161
Отображаемое имя [LocaleString]
English: Mastermind
Тип материала [EntityType]
Подкласс (Subclass)
Часть имени в URL [String]
mastermind-legacy
Traits [ICollection`1]
(empty)
Текстовое описание материала [String]
[Mastermind](/Rackets.aspx?ID=5)

Source Advanced Player's Guide pg. 134 2.0

Where others might use sleight of hand or a silver tongue to achieve their objectives, you rely on your intellect to craft intricate schemes. You likely view your operations as a chess game, always planning 10 steps ahead where others might plan three. You might be a detective determined to solve crimes or a spymaster in the service of a powerful family or nation. If you operate outside the law, you might be an aspiring crime lord or information broker, excellent at directing others toward suitable jobs.

If you successfully identify a creature using Recall Knowledge, that creature is flat-footed against your attacks until the start of your next turn; if you critically succeed, it's flat-footed against your attacks for 1 minute.

You're trained in Society and one of the following skills of your choice: Arcana, Nature, Occultism, or Religion. You can choose Intelligence as your key ability score.

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: racket-5 Suffix: /Rackets.aspx?ID=5
Sources [ICollection`1]
Advanced Player's Guide (pg. 134 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Подкласс
Идентификатор [Int32]
14161
Группа подклассов [SubclassGroup]
null
Дополнительная информация [LocaleString]
English:
Extra [String]
null
Entities [ICollection`1]
(empty)
Trainings [ICollection`1]
(empty)