Entity: School of Magical Technologies
материал
- Id [Int32]
- 14232
- Отображаемое имя [LocaleString]
- English: School of Magical Technologies
- Тип материала [EntityType]
- Подкласс (Subclass)
- Часть имени в URL [String]
- school-of-magical-technologies
- Traits [ICollection`1]
- (empty)
- Текстовое описание материала [String]
-
[School of Magical Technologies](/ArcaneSchools.aspx?ID=29) Source Pathfinder #215: To Blot Out the Sun pg. 81
At the height of ancient Azlant, the study of magical technologies—better known as magitech—was considered among the most prestigious of arcane specializations, and practitioners were both well regarded and well paid. While some magitech specialists trained in academies or as apprentices, others studied at religious cloisters dedicated to the worship of Amaznen, a now-dead god of invention and magic. Today, practitioners are more likely to learn from scraps of ancient spellbooks, forgotten lore unearthed in Azlanti ruins, or from a time‑displaced graduate like Anoreth Zorillen. Modern magitech schools exist today, divorced from their ancient Azlanti origins but no less prestigious, including the famed Clockwork Cathedral in Absalom and temples of Brigh, goddess of clockwork and invention.
As a student of magical technologies, you’ve learned the art of fusing magic with mundane technology to create something truly unique.
Curriculum
- Cantrips: Needle Darts, Shield
- 1st: Mending, Runic Weapon, Summon Construct
- 2nd: Animated Assault, Dismantle
- 3rd: Shrink Item, Wooden Double
- 4th: Creation, Weapon Storm
- 5th: Impaling Spike, Wall of Stone
- 6th: Field of Razors, Petrify
- 7th: Beheading Buzz Saw, Lifewood Cage
- 8th: Ferrous Form, Quandary
- 9th: Resplendent Mansion
School Spells
- Initial: Augmented Body
- Advanced: Conjured Clockwork
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: arcane-school-29 Suffix: /ArcaneSchools.aspx?ID=29
- Sources [ICollection`1]
- Pathfinder #215: To Blot Out the Sun (pg. 81)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Подкласс
- Идентификатор [Int32]
- 14232
- Группа подклассов [SubclassGroup]
- null
- Дополнительная информация [LocaleString]
- English:
- Extra [String]
- null
- Entities [ICollection`1]
-
Conjured Clockwork
Augmented Body
Animated Assault
Dismantle
Lifewood Cage
Resplendent Mansion
Shrink Item
Quandary
Runic Weapon
Shield
Summon Construct
Wall of Stone
Weapon Storm
Creation
Impaling Spike
Mending
Petrify
Beheading Buzz Saw
Ferrous Form
Field of Razors
Needle Darts
Wooden Double - Trainings [ICollection`1]
- (empty)