Entity: The Silent Whisper

материал
Id [Int32]
14269
Отображаемое имя [LocaleString]
English: The Silent Whisper
Тип материала [EntityType]
Подкласс (Subclass)
Часть имени в URL [String]
the-silent-whisper
Traits [ICollection`1]
(empty)
Текстовое описание материала [String]
[The Silent Whisper](/ConsciousMinds.aspx?ID=4)

Source Dark Archive pg. 20

Every mind murmurs constantly, and the static from those nearby reverberates in your head like wind through leaves. What better focus for your magic then, than the very thoughts of those around you? Your versatile telepathic abilities let you soothe and communicate with your allies or control your enemies.

Granted Spells

Standard Psi Cantrips Daze and Message

Surface Psi Cantrip Forbidden Thought

Deeper Psi Cantrip (Level 6) Shatter Mind

Deepest Psi Cantrip (Level 10) Contagious Idea

Daze

You can daze from a great distance. The range increases to 120 feet. Your daze also gains the following amp.

Amp Your spell cracks the target's mental defenses, leaving it susceptible to further psychic attack. The spell's damage changes to 1d10. If the target fails its Will save, until the end of its next turn, it gains weakness 1 to mental damage and takes a –1 status penalty to Will saves. On a critical failure, the weakness is 3 (in addition to the target being stunned 1). The weakness applies before daze deals damage.

Amp Heightened (+2) The spell's damage increases by 2d10, and the weakness on a failure or critical failure increases by 1.

Message

Your message is not so easily bound by obstacles. The spell can travel up to 120 feet to reach the target, bending around walls and obstacles; this means you don't need a straight line of effect or line of sight to cast message as long as you know the target's space and there is an unblocked path of 120 feet or less that can reach them. It also gains the following amp.

Amp Your telepathic message allows you to coordinate your actions while you pass on information. The target of the message can immediately spend its reaction to Step or Stride.

Amp Heightened (4th) The target of the message can choose to Shove, Strike, or Trip with its reaction instead.

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: conscious-mind-4 Suffix: /ConsciousMinds.aspx?ID=4
Sources [ICollection`1]
Dark Archive (pg. 20)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Подкласс
Идентификатор [Int32]
14269
Группа подклассов [SubclassGroup]
null
Дополнительная информация [LocaleString]
English:
Extra [String]
null
Entities [ICollection`1]
Daze
Heroism
Message
Mindlink
Sending
Synaptic Pulse
Telepathic Demand
Telepathy
Touch of Idiocy
Uncontrollable Dance
Visions of Danger
Forbidden Thought
Shatter Mind
Contagious Idea
Trainings [ICollection`1]
(empty)