Entity: Toxicologist

материал
Id [Int32]
14121
Отображаемое имя [LocaleString]
English: Toxicologist
Тип материала [EntityType]
Подкласс (Subclass)
Часть имени в URL [String]
toxicologist
Traits [ICollection`1]
(empty)
Текстовое описание материала [String]
[Toxicologist](/ResearchFields.aspx?ID=8)

Source Player Core 2 pg. 62 1.1

You specialize in toxins and venoms of all types.

Formulas Two common 1st-level [alchemical poisons](/Equipment.aspx?Category=6&Subcategory=9). Field Benefit You can apply an [injury](/Traits.aspx?ID=635) poison you’re holding to a weapon or piece of ammunition you’re wielding as a single action, rather than as a 2-action activity. In addition, you flexibly mix acidic and poisonous alchemical compounds. Your [infused](/Traits.aspx?ID=797) poisons can affect creatures [immune](/Rules.aspx?ID=2313) to poison. A creature takes acid damage instead of poison damage from your infused poisons if either the creature is immune to poison or that would be more detrimental to the creature (as determined by the GM). Typically, this benefit applies when the creature has an immunity, [resistance](/Rules.aspx?ID=2318), or [weakness](/Rules.aspx?ID=2317) to one of the damage types. Field Vials Your versatile vials have the [poison](/Traits.aspx?ID=669) trait and deal poison damage instead of having the [acid](/Traits.aspx?ID=524) trait and dealing acid damage (though your field benefit still applies). You can apply the contents of a versatile vial to a weapon or piece of ammunition as an [injury](/Traits.aspx?ID=635) poison. Add the versatile vial’s initial damage to the first successful [Strike](/Actions.aspx?ID=2306) with that weapon or ammunition. The substance becomes inert at the end of your current turn. Field Discovery You have handled enough poisons to become inured to their effects. You gain poison [resistance](/Rules.aspx?ID=2318) equal to half your level. Advanced Vials When you damage a creature with a versatile vial you’ve used as an [injury](/Traits.aspx?ID=635) poison, that creature takes [persistent poison damage](/Conditions.aspx?ID=86) equal to the vial’s splash damage in addition to the initial damage. Greater Field Discovery When a creature fails its initial saving throw against an [infused](/Traits.aspx?ID=797) [injury](/Traits.aspx?ID=635) poison you created, the wound sprays poison onto another creature adjacent to it. The attacker who caused the injury chooses which creature, if there’s more than one, and can choose to forgo this effect. That creature is exposed to the poison. The second creature doesn’t spread the poison further.
Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: research-field-8 Suffix: /ResearchFields.aspx?ID=8
Sources [ICollection`1]
Player Core 2 (pg. 62 1.1) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Подкласс
Идентификатор [Int32]
14121
Группа подклассов [SubclassGroup]
null
Дополнительная информация [LocaleString]
English:
Extra [String]
null
Entities [ICollection`1]
(empty)
Trainings [ICollection`1]
(empty)