Entity: Injury
материал
- Id [Int32]
- 96
- Отображаемое имя [LocaleString]
- English: Injury
- Тип материала [EntityType]
- Признак (Trait)
- Часть имени в URL [String]
- injury-legacy
- Traits [ICollection`1]
- (empty)
- Текстовое описание материала [String]
-
[Injury](/Traits.aspx?ID=97) Source Core Rulebook pg. 550 4.0
An injury poison is activated by applying it to a weapon or ammunition, and it affects the target of the first Strike made using the poisoned item. If that Strike is a success and deals piercing or slashing damage, the target must attempt a saving throw against the poison. On a failed Strike, the target is unaffected, but the poison remains on the weapon and you can try again. On a critical failure, or if the Strike fails to deal slashing or piercing damage for some other reason, the poison is spent but the target is unaffected.
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An injury poison is activated by applying it to a weapon or ammunition, and it affects the target of the first Strike made using the poisoned item. …
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**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 550 4.0
An injury poison is activated by applying it to a weapon or ammunition, and it affects the target of the first Strike made using the poisoned item. … - Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: trait-97 Suffix: /Traits.aspx?ID=97
- Sources [ICollection`1]
- Core Rulebook (pg. 550 4.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Признак
- Идентификатор [Int32]
- 96
- Тип признака [TraitType]
- Обычный признак (Regular)
- Entities [ICollection`1]
- (empty)